Compose & Resolve Velocities
Modelling Velocities with Vectors
Modelling velocities with vectors
How are velocities modelled by vectors?
Although introduced as being about paths and distances between points, a vector can also represent a velocity
For example the velocity vector (or ) would represent a particle or object moving
at (metres per second) in the positive direction
and in the positive direction
Speed is different to velocity
Speed is a scalar quantity, velocity is a vector quantity
Velocity has direction, as well as magnitude
Speed is the magnitude of velocity
Therefore, speed can be found from velocity by finding its magnitude - i.e. using Pythagoras' theorem e.g. The speed of a particle travelling with velocity is
An object travelling with velocity would have the same speed, but be moving in the opposite direction
How do I find the position of a particle from a velocity vector?
In general, problems refer to a particle's position vector, (metres, from the origin) at time seconds after its motion has started
This position vector is often called
If the particle moves with (constant) velocity , after seconds its position vector will be
where is the initial position of the particle (i.e. its position at the start of the motion)
For example if a particle starts at the point with coordinates and moves with (constant) velocity after 10 seconds its position will be
How do I solve problems involving velocities and vectors?
Solving problems involving velocity may involve using a variety of the skills covered in the vectors section
A resultant velocity may be comprised of two (or more) velocities
e.g. the velocity of a javelin will be influenced by the athlete's ability and the wind speed/direction
a resultant velocity is found by adding velocity vectors
Problems may be phrased to distinguish the difference between speed and velocity
Speed is the magnitude of velocity (use Pythagoras' theorem)
Problems may use position vectors
The initial position () is not necessarily the origin
There could be two particles to deal with in a problem
be clear about which particle has which velocity, position, etc
If two particles collide at time seconds, then (at time ) their position vectors will be equal
Two vectors are equal if their components are equal